Straight or Single Bet: A single bet is considered to be a bet containing only one selection or achievement.

 Parlay or Combined Bet: This is a bet that groups from 2 to 20 combined selections to win, of which a maximum of 20 female selections (not favorites) are established in the same, and all selections must win.

 Other conditions

  1. PARLAY wagers must have a minimum of two (2) propositions in action, in case of suspension or cancellation of a selection the wager will be taken as a straight or single bet.
  2. Any wager accepted after a game has started is canceled and reduces the Parlay to the next lower number of selections.
  3. Winning bets are paid after the last selection has been completed and the results verified. In the event that the results of an event cannot be known within an estimated 24 hours, the event will be cancelled and the Parlay will be reduced to the next lower number of selections. 
  4. Every effort is made to avoid errors in the creation of tickets, however BetActivo assumes no responsibility in case of errors.
  5. If any event is suspended, rescheduled or postponed, bets on that event will be immediately canceled and taken offline. And the Parlay will be reduced to the next number of selections. 
  6. The site reserves the right to cancel the play or plays of a ticket if the achievement is declared erroneous by notorious divergences with its real value in the market.
  7. It is the user's responsibility to verify his bet before confirming and after having done so if it is taken correctly.
  8. After the ticket is generated, it is the user's responsibility to verify that the ticket has been generated correctly. In case of any system error, it will be the user's obligation to report the error within 30 minutes after the creation of the bet, either via chat, email or at the agency where the ticket was confirmed. If the game starts before the 30 minutes to report the failure of the bets, the bet will be considered valid, without the right to reimbursement of the play.

 


Specific betting regulations by sport

 

Baseball

Winner of the game: In this type of bet, you must select the team that you believe will win the game. For this bet to be valid, at least 5 complete innings must be completed, in the case of the house advantage the game is official after 4 1/2 innings, this type of bet includes the extra innings.

High/Low: This type of bet consists in defining how many runs will be scored during the game. A specific number will be defined and from this, it must be said if there will be more runs than specified or less runs. The bet is valid if at least 9 regulation innings are played (8 1/2 if the home team leads). In case the game goes to extra inning, the runs that are scored in the extra inning will be valid for high and low effects.

Run-line: For the bet to be valid, at least 9 regulation innings must be played (8 1/2 if the home team is ahead), including extra inning.

Will score the first run: In this type of bet you must select the team that you believe will score the first run of the game. For this type of bet to be valid, at least 5 innings must be played, 4 1/2 innings if the home team is winning. In the event that the game is suspended, all bets of this type will be canceled.

Will score the last run: In this type of bet you must select the team that you believe will score the last run of the game. For this type of bet to be valid, at least 5 innings must be played, 4 1/2 innings if the home team is winning. In the event that the game is suspended, all bets of this type will be canceled.

Odd and Even: You must select the correct option for the sum of the runs of both teams at the end of the game, including extra inning.

Winner “X” Inning: In this type of bet you must select the team that will win taking into account only the result of the selected inning. For this type of bet to be valid, at least 5 innings must be played, 4 1/2 innings if the home team is winning. In the event that the game is suspended, all bets of this type will be canceled.

Will there be extra innings: In this type of bets you must select if the game will go to extra innings.

1st half bets must be placed in the first 5 innings of the game, 4 ½ innings if the home team is winning.

 

Soccer

Match Winner (1X2): In this type of bet there are three options available, which are Home, Tie and Visit respectively, to win you must predict the correct result. Example: Real Madrid faces Barcelona, and the final result can be: 1, X or 2. For the bet to be valid, no less than ninety minutes of regulation time must be played, including extra time and penalties do not count for the bet.

Result without a draw: It will be determined if the result of the match does not end in a draw.

High/Low: The bet will be valid if the 90 regulation minutes plus extra time are completed, overtimes or penalties are not taken into account.

Correct Score: You must select the final score for the event in which only the regulation 90 minutes will be taken into account, which must be carried out in its entirety including the time of reinstatement, but not the extra time or penalties.

Run-line: The bet will be valid as long as you play no less than the regulation 90 minutes including the extra time.

Will score the first goal: To win the bet you must select the team that will score the first goal in the match.

Will Score Last Goal: To win the bet you must select the team that will score the last goal in the match.

Odd and Even: You must select the correct option for the sum of the goals of both teams at the end of the match, including extra time, but not penalties.

Double Chance: The following options are available:

1 or X: If the result is a home win or a draw, the bet is a winner.

X or 2: If the result is an away win or a tie, the bet is a winner.

1 or 2: If the result is a home win or away win, the bet is a winner.

Both teams will score (Goal to Goal): In the event that a match is abandoned after both teams have scored, 'Yes' bets will be settled as winners and 'No' bets as losers. Conversely, they will be void if the match is postponed or abandoned without either team scoring.

Halftime/Final: You bet on the outcome of a match at halftime and at its conclusion. For example, in a match between teams A and B, you believe that the first half of the match will end in a draw and that the winner at the end of the match will be team B. In this case, you should select the X/2 option for your “Halftime/Final” prediction.

Home team keeps goal 0: You bet on the result of the match that the home team does not concede a goal.

Away team keeps goal 0: You bet that the result of the match the away team does not concede any goal.

They win and do not score: These bets offer the possibility to predict that the home or away team will not concede any goal and will win the match.

Score in both halves: It will be determined if in both halves some of the two teams score goals. 

Number of Goals in the match: It will be determined how many goals will be scored in the match.

Which player will score Goal: All players taking part in the match will be considered 'Participants'. If the match is not completed, all selections will be considered as 'Non-Participants'. Please note that own goals (own goals) will not count for settlement purposes.

Total Cards in the Match: Yellow cards count as 1, red cards count as 2. For betting purposes, the second yellow card does not count (therefore the maximum number of cards per player is 3). Bets that fall within the stipulated interval will be considered winners. Settlement will be based on the information available on the cards shown during the 90 minutes of the match. Any cards shown after the final whistle will not count. Cards shown to non-players (coaches, substitutes or substituted players who no longer participate in the game) will not count. In the event that a match is abandoned before 90 minutes of regulation time has elapsed, bets will be void unless already determined.

First to Score First: If the selected player leaves the field after scoring the first goal, or does not play, the bet will be settled as a single bet on the 'Correct Score' at the Kickoff odds. If a match is abandoned after a goal has been scored, bets will be settled as a single bet on the first to score a goal at the kick-off odds. If the first goal of the match is an own goal (own goal), this will not count for betting purposes and will be settled for the correct score and the next scorer. If the only goals of the match are own goals (own goals), bets will be settled as single bets on the correct result at the price indicated on the kick-off.

Total Corners in the Match: This will be settled on the total number of corners in the match, but in the event that the event is abandoned before 90 minutes of regulation time, all bets will be void, unless they have already been settled. Corners (corner kicks) awarded but not taken do not count.

Penalty in the match: Bets that there will be a penalty awarded by the referee during the match.

Red card in the match: It is bet that there will be a red card shown by the referee during the match.

Team with the most corners: This is determined by which team gets the most corners in a match, but in the event that the event is abandoned, all bets will be void, unless they have already been determined. Corners awarded but not taken will not count.

Teams to Score: A bet is placed on which of the participating teams will score in the match.

Scorer of the Tournament: It will be determined based on the player who scores the most goals in the tournament. Goals scored during the 90 minutes and extra time will count, but not those scored in the penalty shootout (if any). Tie rules will apply.

Tournament Winner: To be determined on the basis of the team that wins the tournament.

Highest Scoring Half: You will have to predict in which of the two halves of a match more goals will be scored. Bets will be void if the match is not completed, unless the outcome of the match has already been determined.

For the purpose of bets on a half, only the result of the half will be taken into account.

Rules for the type of bet Who scores the most goals?

1- If the results of the goals scored by all the members of both betting teams end in a tie, the result of this bet will be taken as PUSH (return of bet).

2 - In the event that one or more of the players of a betting selection is not included in the match, the bet will remain valid and will be awarded based on the results of the players who have achieved results.

3 - In case of suspension of an event before or during the start of an event, bets will continue to be valid with the remaining players of the betting selection, but will only be considered invalid and bets will be void when one or both selections have been left without the total number of participants.

4 - The odds of the events of these betting selections may vary.

5 - The bet is considered to have started once the first of the components of a selection has started to play, in case that by error or omission the time varies from the time set by the system, and bets placed after the start of a selection are detected, bets placed after the start of the event of one or more participants of a selection, such bets will be considered void and the amount wagered will be returned without including any type of winnings.

6 - If the events vary in their day, date or start time previously scheduled in the system, the bets and their selections will be void.

7 - The bets contained in this section will not be conditioned to the final result of the events involved, that is to say, the bets only refer to the title of the bet and not to the result of the game.

8 - The tickets will have the bet selection expressed, while the selection that is not being selected will be expressed in the system and the bettor when making his selection knows and accepts to know the selection against which he is betting.

9 - Bets will be closed and will receive results once the last event where one of the participants in any of the selections is involved is over.

Basketball

Winner of the Game (Includes Overtime): For this bet to be valid it will be necessary that the total of the regulation quarters are completed unless a winner is officially declared before the end of regulation time. In the event of a tie, extra time will be taken into account.

High/Low: The bet will be valid if the number of regulation quarters is completed and in the event of a tie, overtime will be taken into account for the calculation of the bet.

Handicap: The bet will be valid if the number of regulation quarters are carried out and in case of a tie, the extra time will be taken into account for the calculation of the bet.

Who scores first: To win the bet you must select the team that will score the first point in the match.

Even and Odd: You must select the correct option for the sum of the points of both teams at the end of the game, including overtime.

Highest score in a quarter: You must select which team will score the most points in a quarter.

For the purpose of betting on a half, only the result of the half will be taken into account. For bets on a specific quarter, only the result of that quarter will be taken into account.

Field hockey

Winner of the Game (Includes Overtime): For the wager to be valid, the regulation time of the game must be completed including overtime, in case of a tie, penalty kicks will also be taken into account.

High/Low: The bet will be valid if regulation time is completed including extra time, after which, if there is a tie, penalty kicks will not be taken into account.

Run-line: The bet will be valid if regulation time including extra time is completed, after which, if there is a tie, penalty kicks will not be taken into account.

Odd/Even: You must select the correct option for the sum of the goals of both teams at the end of the game, including extra time.

Will Score First Goal: To win the bet you must select the team that will score the first goal in the match.

For the purpose of betting on a period, only the result of the period will be taken into account. 

Tennis

Match Winner: For the bet to be a winner, you must select the player or players (in case of doubles) who has won the most sets. In case of withdrawal, the win will be canceled and the bet will be reduced to the lower number of selections, as long as at least one game of the match has not been played, in which case the player who has not withdrawn will be considered the winner.

High/Low: You bet on whether the final score in points (games) will be higher or lower than indicated in the selected option, the bet will be valid if the full number of regulation sets is completed, in case of withdrawal the bet will be valid as long as at least 2 complete sets have been played.

Exact Score: You must select the final score in sets to win, and the bet will be valid if at least 2 complete sets are played, in case of withdrawal, a point (set) will be awarded to the player who has not withdrawn.

Run-Line: For this type of bet, the games (points) played are taken into account. The bet is valid if the game is completed.

Odd/Even: You must select the correct option for the sum of the points (games) of both teams at the end of the match, including overtime.

 

Volleyball

Match Winner: In this type of bet, you must select the team that you believe will win the game. For this bet to be valid, an official winner must be declared, in case the game is cancelled, all bets on the game will be cancelled.

High/Low: This type of bet consists in defining how many points will be scored during the match, taking into account all the sets of the match. A specific number will be defined and from this, it must be said if there will be more points than specified or less. In case the game is cancelled, all bets on the game will be cancelled.

Run-line: For this type of bet, the points played in each set are taken into account. The bet will be valid if the game is completed.

 

Boxing/UFC

For wagering purposes, the bout is deemed to have started at the sounding of the bell for the first round.

If either boxer does not react after the bell rings announcing the next round, the opponent is deemed to have won the previous round.

In the event that a bout ends in a 'No Contest', bets will be void and wagers will be refunded.

Winner bets: In the event of a draw, bets will be void and stakes will be refunded, including in the case of a 'no contest due to a draw'. Bets will be settled on the result announced in the ring. Any subsequent appeal or correction will not affect the settlement of bets (unless such correction is due to human error in announcing the result).

All bets will stand regardless of changes in the number of rounds in the bout.